I’m not likely to buy this game, but I’m still more likely to buy it than willingly visit Florida (I’ll only go if I get sent to the concentration camp)
I’m not likely to buy this game, but I’m still more likely to buy it than willingly visit Florida (I’ll only go if I get sent to the concentration camp)
The Elder Scrolls does this too. You increase skills through use which increases their effectiveness (damage for melee skills). Even when leveling up has a menu for attribute allocations, the skills are mostly automatic.
They mean that GTA:SA did not have visual indicators like menus and stat system showing your progress.