Another old shitpost I don’t think I posted anywhere.

  • Frezik@lemmy.blahaj.zone
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    6 days ago

    If I was DM’ing, I might let you reanimate a pile of chicken bones, but you get a chicken skeleton with a chicken stat block.

    • snooggums@lemmy.world
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      6 days ago

      If I animate a wolf skeleton does it get a wolf statblock?

      A version that can animate up to specific sizes and CRs when cast at a high enough level would be pretty neat.

      • Frezik@lemmy.blahaj.zone
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        6 days ago

        I’d say sure. It’s not like the wolf statblock is crazy different from regular skeleton stats; it wouldn’t be game breaking or anything.

        RAW on Animated Dead doesn’t strictly limit the size of the creature when it’s a pile of bones, but I think keeping it to small/medium creatures is reasonable.

        • snooggums@lemmy.world
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          6 days ago

          D&D 5e does, not sure about other editions or other game systems off the top of my head.

          Choose a pile of bones or a corpse of a Medium or Small Humanoid within range.

          • Frezik@lemmy.blahaj.zone
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            6 days ago

            Well, that depends on how you group the statements.

            Choose (a pile of bones) or (a corpse of a Medium or Small Humanoid) within range.

            OR

            Choose (a pile of bones) or (a corpse) of a Medium or Small Humanoid within range.

            Though I suppose also:

            Choose (a pile of bones) or (a corpse of a Medium or Small Humanoid within range).

            Which would mean the bones version has unlimited range.

            Yes, I am a programmer, why do you ask?