Another old shitpost I don’t think I posted anywhere.

  • snooggums@lemmy.world
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    7 days ago

    If I animate a wolf skeleton does it get a wolf statblock?

    A version that can animate up to specific sizes and CRs when cast at a high enough level would be pretty neat.

    • Frezik@lemmy.blahaj.zone
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      7 days ago

      I’d say sure. It’s not like the wolf statblock is crazy different from regular skeleton stats; it wouldn’t be game breaking or anything.

      RAW on Animated Dead doesn’t strictly limit the size of the creature when it’s a pile of bones, but I think keeping it to small/medium creatures is reasonable.

      • snooggums@lemmy.world
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        7 days ago

        D&D 5e does, not sure about other editions or other game systems off the top of my head.

        Choose a pile of bones or a corpse of a Medium or Small Humanoid within range.

        • Frezik@lemmy.blahaj.zone
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          7 days ago

          Well, that depends on how you group the statements.

          Choose (a pile of bones) or (a corpse of a Medium or Small Humanoid) within range.

          OR

          Choose (a pile of bones) or (a corpse) of a Medium or Small Humanoid within range.

          Though I suppose also:

          Choose (a pile of bones) or (a corpse of a Medium or Small Humanoid within range).

          Which would mean the bones version has unlimited range.

          Yes, I am a programmer, why do you ask?