Profit until the sales dry up. If potential players haven’t bought the game at that point because of platform-related reasons, they won’t likely be convinced otherwise.
Once that happens, release the title on all other platforms.
Profit more.
Sony’s had great success when they started bringing first-party titles to PC. Square is feeling the squeeze after the disappointing sales of the FFVII remakes. DARQ’s developer rejected third-party exclusivity and was met with praise and sales exceeding expectations.
The fact is, some people will never consider buying on EGS. Whether their reasons are legitimate or not is irrelevant. It is only by the choice of one man overgrown man-child that both Epic and Remedy are kept from greater sales and greater profits.
The formula goes like this:
Sony’s had great success when they started bringing first-party titles to PC. Square is feeling the squeeze after the disappointing sales of the FFVII remakes. DARQ’s developer rejected third-party exclusivity and was met with praise and sales exceeding expectations.
The fact is, some people will never consider buying on EGS. Whether their reasons are legitimate or not is irrelevant. It is only by the choice of one
manovergrown man-child that both Epic and Remedy are kept from greater sales and greater profits.Sony releasing games on PC yet region locking them to countries with PSN access is beyond absurd.
It’s almost like they hate money.