• kibiz0r@midwest.social
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    7 months ago

    Welllll… everything in software development is trade-offs.

    It’s honestly pretty rare that one solution is unequivocally “better” than another, across every dimension you might care about (which includes non-technical things).

    The kinds of egregious defects you might think of as brazen incompetence or laziness are more often the result of everyone (technical and non-technical alike) refusing the actively pursue one side of a trade-off and hoping that the devs can just “nerd harder”.

    Technical constraints as in the case of the N64 example can actually help avoid the “just nerd harder” fallacy, because they prompt serious discussions about what you can and can’t compromise on.

    Ironically, when we sit here as users and complain about games not being optimized in this way or that, we’re also refusing to engage in a conversation about trade-offs and insisting that devs just “nerd harder”.

    Edit: That’s not to provide any excuses for the blatant financialization of the industry which prompts the whole “don’t trade off anything, just have them nerd harder” mindset… but to warn yall that even if the market wasn’t ruled by greedy suits, we would probably still be feeling like old games managed to do more with less, cuz well… trading away 500MB of bundle size so you can get better logging of resource management in production wasn’t really an option.

    • tiddy@sh.itjust.works
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      7 months ago

      Oh yeah?

      What’s the tradeoff for not making 4k textured an optional download?

      Theyre chasing a pixel fidelity higher than most peoples TVs at the cost of everyone’s disk space

      • Jankatarch@lemmy.world
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        7 months ago

        Higher-ups noticed gamers think “realistic” = “good” and blame developers instead of executives for the resulting problems.

    • Lumiluz@slrpnk.net
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      7 months ago

      Ok but like, Kirby and the Forgotten Land Switch 2 edition + DLC is going to be 1mb smaller than the Switch 1 version without the DLC

    • FelixCress@lemmy.worldBanned from community
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      7 months ago

      Welllll… everything in software development is trade-offs.

      Trade offs between “let’s release this unfinished piece of junk NOW” and “let’s spend couple of months more and ensure the code is optimised and without major bugs”.