I thought it was a great idea and looked at the game, but at the point in the tutorial where it explains that female workers are better suited to certain tasks and male workers to others, I gave up.
Weird that it is pointed out like that in the tutorial. But it’s not wrong, is it?. E.g. if the task demands a high amount of body strength, it would be better suited for male workes.
If you care about such differences in the game, you‘ll end up cleanly separating men and women by task. Depending on who plays that game that could be a little push to make you think „this is how things are supposed to be“. Besides that… it‘s an amount of micromanagment I don‘t want to deal with. There are already so many combat units with special abilities and specific counterunits.
Wow. That’s disappointing given how much thought they’ve put into the rest of the game. A real own-goal for a game that’s supposed to take cues from history
I thought it was a great idea and looked at the game, but at the point in the tutorial where it explains that female workers are better suited to certain tasks and male workers to others, I gave up.
Weird that it is pointed out like that in the tutorial. But it’s not wrong, is it?. E.g. if the task demands a high amount of body strength, it would be better suited for male workes.
If you care about such differences in the game, you‘ll end up cleanly separating men and women by task. Depending on who plays that game that could be a little push to make you think „this is how things are supposed to be“. Besides that… it‘s an amount of micromanagment I don‘t want to deal with. There are already so many combat units with special abilities and specific counterunits.
Wow. That’s disappointing given how much thought they’ve put into the rest of the game. A real own-goal for a game that’s supposed to take cues from history
Wtf, really?